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Curvilinear coordinates : ウィキペディア英語版
Curvilinear coordinates

In geometry, curvilinear coordinates are a coordinate system for Euclidean space in which the coordinate lines may be curved. These coordinates may be derived from a set of Cartesian coordinates by using a transformation that is locally invertible (a one-to-one map) at each point. This means that one can convert a point given in a Cartesian coordinate system to its curvilinear coordinates and back. The name ''curvilinear coordinates'', coined by the French mathematician Lamé, derives from the fact that the coordinate surfaces of the curvilinear systems are curved.
Well-known examples of curvilinear coordinate systems in three-dimensional Euclidean space (R3) are Cartesian, cylindrical and spherical polar coordinates. A Cartesian coordinate surface in this space is a plane; for example ''z'' = 0 defines the ''x''-''y'' plane. In the same space, the coordinate surface ''r'' = 1 in spherical polar coordinates is the surface of a unit sphere, which is curved. The formalism of curvilinear coordinates provides a unified and general description of the standard coordinate systems.
Curvilinear coordinates are often used to define the location or distribution of physical quantities which may be, for example, scalars, vectors, or tensors. Mathematical expressions involving these quantities in vector calculus and tensor analysis (such as the gradient, divergence, curl, and Laplacian) can be transformed from one coordinate system to another, according to transformation rules for scalars, vectors, and tensors. Such expressions then become valid for any curvilinear coordinate system.
Depending on the application, a curvilinear coordinate system may be simpler to use than the Cartesian coordinate system. For instance, a physical problem with spherical symmetry defined in R3 (for example, motion of particles under the influence of central forces) is usually easier to solve in spherical polar coordinates than in Cartesian coordinates. Equations with boundary conditions that follow coordinate surfaces for a particular curvilinear coordinate system may be easier to solve in that system. One would for instance describe the motion of a particle in a rectangular box in Cartesian coordinates, whereas one would prefer spherical coordinates for a particle in a sphere. Spherical coordinates are one of the most used curvilinear coordinate systems in such fields as Earth sciences, cartography, and physics (in particular quantum mechanics, relativity), and engineering.
==Orthogonal curvilinear coordinates in 3d==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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